still controlling Sid, now you're falling to an underground cave
first, take the torch ahead, and then go to a dark way but watch ot for the spider inside there. use the torch to make a bonfire. follow the way until a river in the upper side of the waterfall. it's okay if you are fall down to the river, but your torch will be extinguished. go ahead until a cave that have a circle stairs. make your way up. but watch out for the wind, hedgehogs, bat, or falling down from above (this will not hurt you but you must restart your journey from a long way). if those ting happened to you, the fastest way is press start button and then choose chekpoint restart. keep going until a dead end, jump to rock in the middle, then jump out using the mushroom trampolin.
next level
still on Sid, roll the eggs down.
first egg : use braches as a bridge, then go down using a hole. keep moving in the snow to make the egg bigger and you can use the branches as bridge. go down to the lake, jump if you see a brach block your way or it will hurt you and watch out for falling down to the lake
second egg : go across a narrow way until a crumbly ice, do it fast here. then go down using the stone that blown up by a geyser. keep your patience or you will be dead. go in to a hole, then you will come to a ice floor after 2 branches. in th ice floor, you must make the dodos falling using any way.
last egg : it's same like the second but watch out for the wind and the see-saw rocks.
next level
Sid is being chased by the mama dino. evade from he bite, magma, hole, and running animals
next level
now you use the squirell. it is a 2 dimension stage. press X button twice to double jump, X and then ■ to use slam attack. have a fun!
10.25.2009
Walktrough Ice Age 3 (PS2)
first level
first, you use Sid, talk to Ellie by press ▲ button. then follow Crash & Eddie until a log bridge. keep your balance. follow them until a frozen lake. beat the beavers there and then go up and destroy the rock by press ▲ button repeatedly. follow the "wind" until a spider nest. beat the spiders there, after that use the giant mushroom as a trampoline to go up. then go ahead use the fallen branch. take the fire, and then burn the spider web to open the way. there is a shop, you can buy something like health or weapon upgrade. then beat the hedgehogs in front of you then use the branch as a step way to go up to the cliff. then follow Crash and Ed to a cave, go ahead, fight the dodos. after done, talk to Crash and Ed and then beat the dodos on their nest by throwing fruit (hold L1 and then throw by press O button). after that talk to Ed & Crash again.
second level
still use Sid, Manny command him to make the playground safe, you must :
take the mud ball to hit and cover the sharp rock on the upper cliff
take the fallen leaves to cover the sharp rock on ground
take the fire to melt the icicle
press ▲ button repeatedly to clean the tree branch
after that many rhinos will come. still use Sid, lure them to hit the rocks to make them dizzy and you can ride them and hit the other rock.
next level
this time you use Diego to chase the stag. press X button to jump, and hold L1 to power brake.
this level have a time limit, so do it as fast as you can.
first, you use Sid, talk to Ellie by press ▲ button. then follow Crash & Eddie until a log bridge. keep your balance. follow them until a frozen lake. beat the beavers there and then go up and destroy the rock by press ▲ button repeatedly. follow the "wind" until a spider nest. beat the spiders there, after that use the giant mushroom as a trampoline to go up. then go ahead use the fallen branch. take the fire, and then burn the spider web to open the way. there is a shop, you can buy something like health or weapon upgrade. then beat the hedgehogs in front of you then use the branch as a step way to go up to the cliff. then follow Crash and Ed to a cave, go ahead, fight the dodos. after done, talk to Crash and Ed and then beat the dodos on their nest by throwing fruit (hold L1 and then throw by press O button). after that talk to Ed & Crash again.
second level
still use Sid, Manny command him to make the playground safe, you must :
take the mud ball to hit and cover the sharp rock on the upper cliff
take the fallen leaves to cover the sharp rock on ground
take the fire to melt the icicle
press ▲ button repeatedly to clean the tree branch
after that many rhinos will come. still use Sid, lure them to hit the rocks to make them dizzy and you can ride them and hit the other rock.
next level
this time you use Diego to chase the stag. press X button to jump, and hold L1 to power brake.
this level have a time limit, so do it as fast as you can.
Spidewick Chronicles Walkthrough part 4
now, go back to the mansion!
you'll see the goblins and Mulgarath (the Ogre) has surrounding the house. now use Mallory to find another way go to the forest, then the deep woods. find a way to a full-with-bush place which have a tree in the middle. open the bushes by make the stray sods dizzy, but watch out for the goblins and a bull goblin. then use that Oak tree folk to go to the tunnel inside the cellar. crawl through the hole, and follow the way to the cellar but watch out falling down.
chapter 5 ends here
now, the final battle. protect your mom and siblings! you can change between Mallory, Simon, and Jared while mom prepare the trap. after the trap done and the redcap die, Mulgarath will appear. run! first, go back to the kitchen, the use the dumbwaiter. Mulgarath will transform to a snake. keep moving to the secret study! keep running, climb the fallen bookshelf, then Thimbletack will help you go out. then jump to th next side, and then climb the roof. run to the stairs to the top of building
cutscene
the end
chapter 7 : compliting the field guide.
complete any quest you haven't done
new quest : redcap. use Jared, talk to Hogsqueal, then take the redcap in the kitchen and bring it to him.
congrats
you'll see the goblins and Mulgarath (the Ogre) has surrounding the house. now use Mallory to find another way go to the forest, then the deep woods. find a way to a full-with-bush place which have a tree in the middle. open the bushes by make the stray sods dizzy, but watch out for the goblins and a bull goblin. then use that Oak tree folk to go to the tunnel inside the cellar. crawl through the hole, and follow the way to the cellar but watch out falling down.
chapter 5 ends here
now, the final battle. protect your mom and siblings! you can change between Mallory, Simon, and Jared while mom prepare the trap. after the trap done and the redcap die, Mulgarath will appear. run! first, go back to the kitchen, the use the dumbwaiter. Mulgarath will transform to a snake. keep moving to the secret study! keep running, climb the fallen bookshelf, then Thimbletack will help you go out. then jump to th next side, and then climb the roof. run to the stairs to the top of building
cutscene
the end
chapter 7 : compliting the field guide.
complete any quest you haven't done
new quest : redcap. use Jared, talk to Hogsqueal, then take the redcap in the kitchen and bring it to him.
congrats
10.24.2009
Spiderwick Chronicles Walkthrough part 3
now you use Simon. protect Jared while he is trying to find a key to open the cellar with the map that's being given by Hogsqueal. but first you must find a shovel (in the garden shed). it is a little difficult because if you let down your guard, Jared will be attacked and he will restart it. after done, you will use Jared again to go inside the cellar. bring Will-o-the-wisp, Bellflower, and a Royal Orchid Sprites with you. (the Royal Orchid is inside the cellar) follow the way until you find a dead end. read the note on the wall :
"a circle of FROGCHAIRS will provide a platform, only with your WILL can get through the window, with enough POWER the window will be opened."
first, stand in the middle of the room, use toadstool ring (Bellflower). the ground you step will go up. then use the diversion (Will-o-the-wisp) to the hole in the wall. after that use the double damage (Royal Orchid) to break the stone. follow the tunnel until the next tunnel (of course there were many goblins). a land troll wil come and chase you. RUN!! then you'll see a hole crawl in, an you're safe. go ahead, the floor will falling down and you will chased by the land troll again. this time not take a long time but there were many pipes which can block your way. keep running until the stairs up to the town.
chapter 3 ends here
cutscene
now you use Thimbletack. crawl trough the hole like usual, but now turn right. enter the ranged mode and aim the bait, then press X to use jack swing. then go ahead, jump, tun right. next jump to the hole and then jump diagonally to the left. you will reach a "cliff" go to the next side by jack swing and then follow the arrow on the floor. watch out for the electrical current! then go to the behind of a bookshelf. go down, then jump to the middle bookshelf. climb the wire, follow the arrow on the floor again until you see an electrical curent here. use speed up by hold the X button to evade. take the combination, then go back to the place before the study which have a "safe" icon. go up using wire, then jack swing to open the safe. take the amber corn inside and then go back to the study.
now you use Mallory. first, talk to Thimbletack again. then control Thimbletack to open the lock so Mallory can take the sword on the wall. first, go to the place where the first time you hit the seeing stone, but don't go down. now, turn back and then jump diagonally to the right. then follow the way until a jack swing then go back to te study and talk to Mallory(this is a side quest, so it is does'nt matter if you wan't to do it or not).
another side quest, talk to hogsqueal on a tree in the yard, then go inside the cellar, take the birdseed, bring it to Hogsqueak so Mallory can see the unseen world without the monocles.
now the main quest, go to the quarry and beat twenty goblins (the last one is the redcap).
cutscene
now you use Simon, go to the tunnel in he quarry first, spray the salamander nest so a knocker will go out from a pipe. talk to him to make any gobstones that throwed by Simon will exploded.
then take the fire salamanders (at least 2 here, search for 3 more in the forest). after that, go to the deep woods the use the Cypress tree folk to the Griffin's place. feed him 5 fire salamanders (wait until he swallowed it then give the next one).
chapter 3 ends here
"a circle of FROGCHAIRS will provide a platform, only with your WILL can get through the window, with enough POWER the window will be opened."
first, stand in the middle of the room, use toadstool ring (Bellflower). the ground you step will go up. then use the diversion (Will-o-the-wisp) to the hole in the wall. after that use the double damage (Royal Orchid) to break the stone. follow the tunnel until the next tunnel (of course there were many goblins). a land troll wil come and chase you. RUN!! then you'll see a hole crawl in, an you're safe. go ahead, the floor will falling down and you will chased by the land troll again. this time not take a long time but there were many pipes which can block your way. keep running until the stairs up to the town.
chapter 3 ends here
cutscene
now you use Thimbletack. crawl trough the hole like usual, but now turn right. enter the ranged mode and aim the bait, then press X to use jack swing. then go ahead, jump, tun right. next jump to the hole and then jump diagonally to the left. you will reach a "cliff" go to the next side by jack swing and then follow the arrow on the floor. watch out for the electrical current! then go to the behind of a bookshelf. go down, then jump to the middle bookshelf. climb the wire, follow the arrow on the floor again until you see an electrical curent here. use speed up by hold the X button to evade. take the combination, then go back to the place before the study which have a "safe" icon. go up using wire, then jack swing to open the safe. take the amber corn inside and then go back to the study.
now you use Mallory. first, talk to Thimbletack again. then control Thimbletack to open the lock so Mallory can take the sword on the wall. first, go to the place where the first time you hit the seeing stone, but don't go down. now, turn back and then jump diagonally to the right. then follow the way until a jack swing then go back to te study and talk to Mallory(this is a side quest, so it is does'nt matter if you wan't to do it or not).
another side quest, talk to hogsqueal on a tree in the yard, then go inside the cellar, take the birdseed, bring it to Hogsqueak so Mallory can see the unseen world without the monocles.
now the main quest, go to the quarry and beat twenty goblins (the last one is the redcap).
cutscene
now you use Simon, go to the tunnel in he quarry first, spray the salamander nest so a knocker will go out from a pipe. talk to him to make any gobstones that throwed by Simon will exploded.
then take the fire salamanders (at least 2 here, search for 3 more in the forest). after that, go to the deep woods the use the Cypress tree folk to the Griffin's place. feed him 5 fire salamanders (wait until he swallowed it then give the next one).
chapter 3 ends here
Spiderwick Chronicles Walkthrough part 2
after Simon bring the monocles to Jared, there will be a cut scene. Simon has being kidnapped by the goblins. Jared must rescue him. First, take a sprite net in front of you, (press L1 to change between weapon and sprite net) then go out to the main gate and catch the leather wing sprite which has an ability to heal you (note : each time you catch a new sprite, you must draw it first). After done, go to the forest gate (beside the garden shed). You'll find three goblins here for training. after beat them, continue your journey. in the forest, the goblins will keep coming out from nowhere. so, it's up to you if you choose to keep beat them or go for quest first. in the forest, first go ahead until a cross road. turn right here (go ahead = dead end, turn left = die) and then go up. then turn left to a wide space which has 3 stray sods. if you want to catch the stray sod, you must make it dizzy first by keep moving around it while it's watching your move. then go ahead and you'll find a hole, turn back, then turn right to upper side, jump to the bud surfaces. there was a bull goblin in this area, if you beat him, you will get three goblin's teeth and gobstone. then push the logs to make a bridge. go back, get across the hole using the bridge you have made. keep go ahead to the high quarry after you pass a swamp. after you arrived to the quarry, first take a fuse in the fuse box on the small building. then turn left, go up to the cliff (because the path is blocked). follow the way (and defeated the goblins too) until a ladder on a small building to go down. break the small building's door, take the aluminium bat inside, then go out, turn left, place the fuse you have take in the fuse box. then back to the building and activate the machine to make a bridge to get across. after get across, go down using a ladder. you'll meet a hobgoblin named Hogsqueal. but he's in the cage. he told you that he can help you rescue Simon, so free him, go to the downside, hit the three fan blades using your slingshot. then go back and talk to Hogsqueal. after cutscene, you control Simon now, go out from the quarry! the goblins will attack you from all direction, so keep your zig zag run. now you use Jared. when you reach the swamp, a river troll will appear. to get pass, you must feed him, lure ten goblins to him so he will go back to the swamp. after that Simon will run again, but now you must protect him from the goblins until the mansion. you will hear Mallory's scream. find her. she is in the place she ussualy use for training (like a small hut). give her the monocles. now you control Mallory. beat the "redcap". he will always block your attacks. so disarm his sword by press X button if he try to attack you. do this until he flee. now you use Simon again, you must find :
1. bicycle pump : in the third floor near the entrance to the hidden study.
2. soda bottle : behind the kitchen's door
3. duct tape : in the garage
4. hase nozzle : in the table in the garden
5. old pipe : in the bathroom in front of Simon's and Jared's room
6. vinegar : in the hidden study
7. oat meal : in the kitchen
8. salt : beside the Mallory's room's door
9 tomato sauce : between the dumbwaiter and the refrigerator (kitchen)
then go to the workbench to make the splattergun. after done, go to the garage (not come in) find a fire salamander near it. spray it first to make it safe, then take it by pressing the O button. then go back to the place where Mallory and Jared was. put the fire salamander inside the basket.
end of chapter 2
1. bicycle pump : in the third floor near the entrance to the hidden study.
2. soda bottle : behind the kitchen's door
3. duct tape : in the garage
4. hase nozzle : in the table in the garden
5. old pipe : in the bathroom in front of Simon's and Jared's room
6. vinegar : in the hidden study
7. oat meal : in the kitchen
8. salt : beside the Mallory's room's door
9 tomato sauce : between the dumbwaiter and the refrigerator (kitchen)
then go to the workbench to make the splattergun. after done, go to the garage (not come in) find a fire salamander near it. spray it first to make it safe, then take it by pressing the O button. then go back to the place where Mallory and Jared was. put the fire salamander inside the basket.
end of chapter 2
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